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Code Samples

Dialogue Editor

C# | Unity

This is a custom Dialogue Editor I made in a week using Unity's editor tools. I followed the Model/View architecture to create the node graph view and the properties view.

dialogueeditor_test1.gif

Particle System

C++ | Custom Engine

This is a code sample that shows how I set up the particle system in the game, Field Punk. The engine was based off the Entity-Component System so there was a Particle Emitter component that could be added to a game object.

zendie_particles.gif
Code Samples: Projects
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